Additional content & usability improvements
The Corridor: On Behalf Of The Dead » Devlog
Additional content & usability improvements
- New dynamic cohesion balancing system
- New death menu - ability to reload the level or the anchor save point
- New voice audio to explain the core concepts in the game. This can be accessed from the evidence menu.
The neural fuse box level
We have reworked this level based on community feedback:
- New content has been developed to give the level its own sense of character and fit with the narrative. These changes give a better sense of where you are and what you should be doing.
- Lighting levels have been re-worked.
- The objectives have been reworked to better explain the level and progression.
- Cohesion quantity has been increased
General fixes
- Elevator fix - In Toyma Work camp level.
- General fixes across the game.
Files
the-corridor-on-behalf-of-the-dead-windows-release.zip 4.6 GB
Version 4 Oct 16, 2018
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The Corridor: On Behalf Of The Dead
The Corridor: On Behalf Of The Dead is a sci-fi horror game set in the mind of a suspected killer.
Status | Released |
Author | DesktopDaydreams |
Genre | Adventure |
Tags | Atmospheric, Dark, Horror, Sci-fi, Story Rich, Survival Horror |
Languages | English |
Accessibility | Configurable controls |
More posts
- Final Chapter is Live!Aug 31, 2020
- The Final ChapterAug 30, 2020
- Final Chapter Update #4 + Custom control bindingsJun 26, 2020
- Final Chapter Dev UpdateOct 21, 2019
- The Spring Clean Update!Jun 19, 2019
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