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The Corridor: On Behalf Of The Dead
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Devlog
Final Chapter is Live!
August 31, 2020
by
DesktopDaydreams
1
#sale, #horror, #scifi, #indie
Hi everyone, Just a quick note to let you know that the Final Chapter update is LIVE! Plus grab a silly 76% off as we celebrate! Note: The build is : Windows-release 9 Thanks - The Team...
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The Final Chapter
August 30, 2020
by
DesktopDaydreams
2
#horror, #scifi, #update, #major, #story
Well...its finally here ! We can officially announce that the Final Chapter Update is coming on 31/08/2020 ! That sounds so strange doesn't it? As many of you will know, the game has been in devel...
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Final Chapter Update #4 + Custom control bindings
June 26, 2020
by
DesktopDaydreams
2
#custom control bindings., #Final Chapter update
Hi Folks, I hope everyone is staying safe and well in the strange times we find ourselves in. Although the current state of things has slowed us down a tad, I just wanted to give you a quick update on...
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Final Chapter Dev Update
October 21, 2019
by
DesktopDaydreams
1
#Update, #fix, #chapter 2
Hi Folks, It's been just over a year since we released the first part of The Corridor: On Behalf Of The Dead. During that time we have been very busy updating and supporting the game, we have reworked...
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The Spring Clean Update!
June 19, 2019
by
DesktopDaydreams
1
#update, #useability, #Accessibility, #Performance
Hello everyone! We’ve just released the spring clean update! Here is an overview of what to find: Upgraded base engine updates Visual updates across the game - including new content to existing l...
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Additional content & usability improvements
October 16, 2018
by
DesktopDaydreams
1
#Update, #content, #fixes, #usability
Additional content & usability improvements New dynamic cohesion balancing system New death menu - ability to reload the level or the anchor save point New voice audio to explain the core concepts i...
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